
RTVFX Podcast
Real-Time Visual Effects is a field in high demand. Worlds are transformed with the magic of RTVFX. This podcast explores the industry at large by being a platform for people to learn and grow within the community. Be a wizard and make magic.
Episodes
50 episodes
Ep 50 - Unleash Your Inner Beast (Jesse Henning)
Jesse Henning is a Senior VFX Artist working at Atomic Arcade with a passion for crafting, creating, animating and blowing things up in a virtual world. He has worked on game titles like Conan Exiles, Age of Sorcery, and Destroy All Humans with...
•
Season 2
•
Episode 50
•
1:07:53

Ep 49 - A Leap Of Faith Into Joy (Valentina Velieva)
Valentina Velieva is a VFX Artist at Blizzard Entertainment and has worked on video games including World of Warcraft and Hearthstone. She has a rich background in 3D modeling working on kids cartoons like Rusty Rivets with a humble background ...
•
Season 2
•
Episode 49
•
46:25

Ep 48 - VFX Education (Sjors De Laat)
Sjors de Laat has worked on video game VFX and cinematics for Fortnite, Godfall: Fire & Darkness, Tales of Runeterra, Sackboy, and Gears of War 5. He is currently working at Tuatara Games as Senior VFX Artist where he contributes to p...
•
Season 2
•
Episode 48
•
49:25

Ep. 47 - Korea to USA, the VFX Artist Journey (Jihyun Shin)
Jihyun (Ji-yun) is a Senior VFX Artist at Blizzard Entertainment and has worked on games like Overwatch, Runescape, and Bless Mobile. She has a rich cultural background working in Korea and brings over 10 years of experience in the craft ...
•
Season 2
•
Episode 47
•
56:49

Ep 46 - VFX Mentoring with Powerpoint Finesse (Nicolas Trevisan)
Nicolas Trevisan is a VFX Artist at Amazon Games. He has worked on Noara: The Conspiracy at ATYPIQUE Studio, Cryptical Path, at Old Skull Games, and has mentored thousands of students in education programs including the Ablaze Course....
•
Season 2
•
Episode 46
•
48:36

Ep 45 - Jukebox'n, VFX & Motion Graphics (Ben Monaco)
Ben Monaco is a Lead VFX Artist at Oxide Games with over 10 years of experience in the industry. He has worked on titles like Ara History Untold, with deep knowledge around game engines including Unity, and an expert understanding of simu...
•
Season 2
•
Episode 45
•
1:09:48

Ep 44 - Be Your Own VFX Rockstar (Jeff Johnson)
Jeff A. Johnson is currently the Lead VFX Artist at Free Range Games, working on their next AAA project. He has a background bridging film and games in many disciplines, and which has taken him all over the globe. His film work includes f...
•
Season 2
•
Episode 44
•
42:05

Ep 43 - Reverse Engineering FX (Adad Morales)
Adad Morales is a Senior VFX Artist at Fun Dog Studios and has worked both in film and games on titles like Battlefield: Hardline, Star Wars: Ragtag, and Metroid Prime: Remastered. He is an expert in his craft as an artist, a leader, and ...
•
Season 2
•
Episode 43
•
58:22

Ep 42 - Pushing the Limits of Creativity (Paulina Miciulevičiūtė)
Paulina Miciulevičiūtė is a VFX Artist at Tuatara and has worked on games including Valorant and Treasure Title. She had over 5 years of experience working in the Unity Engine and has started publishing her own assets for other artists to...
•
32:58

Ep 41 - WTF is Tech Art
Have you ever wondered what technical art is? Many people have their own definitions and this episode brings some additional insight on this broad profession. Joining us on the show are guest expert panelists:- Anthony Davishttps://...
•
Season 2
•
Episode 41
•
42:44

Ep 40 - Timing Life Right (Travis Henderson)
Travis Henderson is a VFX Artist at Heart Machine Studios. He has worked titles like Darksiders, Chronos and Dead & Buried. Travis has been working in the field of VFX for over 5 years creating eye-catching effects across in Unreal, U...
•
Season 2
•
Episode 40
•
53:50

Ep. 39 - Excuses: The Lies We Tell Ourselves
Too often we get in our own way when it comes to success. This episode explores some of the common excuses we find for ourselves and offers advice on how to overcome them.You are enough. All you need is passion to overcome adversity.
•
Season 2
•
Episode 39
•
13:10

Ep 38 - Building Momentum (Urban Bradeško )
Urban Bradeško is an FX Artist, Mentor, and Creative Director at Rebelway. He has worked titles like Magic The Gathering, Gears of War 5, Days Gone as well as film with the Netflix show Love, Death + Robots. Urban brings a wealth of exper...
•
Season 2
•
Episode 38
•
1:13:01

Ep - 37 Movies to Games (Johannes Richter)
Johannes Richter is a Principle VFX Artist at Remedy Entertainment. He has worked on projects in games and film including Control, Detective Pikachu, and Avengers: Infinity War.. Johannes has over 12 years of experience working as a technical d...
•
Season 2
•
Episode 37
•
1:02:34

Ep. 36 - Getting Your First Job in VFX for Games
Join on the first roundtable discussion about getting your first job in VFX for games. In it we discuss portfolios, interviews, onboarding and more. Our guests on the panel are:Shannon McSheehanAshley Lyon<...
•
Season 2
•
Episode 36
•
41:32

Ep 35 - Picking Apart Working Examples (David Shovlin)
David Shovlin is a Senior VFX Artist at Riot Games, working on multiple projects including Valorant. He has a long history in art working on casino & fantasy games at Monarc Gaming Labs, Red Robot Labs, and WMS Gaming. David is well versed ...
•
Season 2
•
Episode 35
•
1:29:48

Ep 34 - Exploration and Discovery (Jason Keyser)
Jason Keyser is a Senior VFX Artist and Founder of VFX Apprentice, an online learning platform for artists of the FX profession. He has worked on games like League of Legends at Riot Games, TV shows like Powerpuff Girls with Cartoon Network, an...
•
Season 2
•
Episode 34
•
1:30:43

Ep 33 - Think Like a Designer (Mickaëlle Ruckert)
Mickaëlle Ruckert is a Senior VFX Artist at Moon Studios and created Ori and the Will of the Wisps. She has been a professional in the FX space since 2008 working at studios like Ninja Theory and Arkane Studios with shipped titles including Dis...
•
Season 2
•
Episode 33
•
1:49:44

Ep 32 - Abduction by a Ghost Pirate Ship (An-Tim Nguyen)
An-Tim Nguyen is a Senior VFX Artist at Bungie currently working on the Destiny Franchise in Issaquah, Washington. He has worked on various video game titles like Halo, Rekoil, and Primal Carnage. An-Tim has humble beginnings in 3D art which qu...
•
Season 2
•
Episode 32
•
1:00:01

Ep 31 - Going All-In (Pawel Margacz)
Pawel Margacz is a Senior VFX & 3D Artist at DR, a 505 Games Studios. He has worked on video game titles like Battle Islands, Gwent & Deadnation with experience at game companies like Climax Studio, CD PROJECT RED and Digit Game Studios...
•
Season 2
•
Episode 31
•
53:22

Ep 30 - Broadening Horizons (Bryan Venzen)
Bryan Venzen is a Senior VFX Artist at Red Storm Entertainment in Cary, NC. He has worked on projects like Mass Effect, Metroid Prime 4, and the episodic series for Minecraft, Guardians of the Galaxy and the Walking Dead. Bryan has ...
•
Season 2
•
Episode 30
•
47:53

Ep 29 - From Generalist to Specialist (Trevor Gilday)
Trevor Gilday is a Senior VFX Artist at Archetype Entertainment in Austin, TX. He has worked on projects like the Mass Effect series, Anthem, and the critically acclaimed franchise Dragon Age franchise. Trevor has a rich backg...
•
Season 2
•
Episode 29
•
41:00

Ep 28 - Leadership and Mentorship (Bryan Erck)
Bryan Erck is a Senior VFX Artist at Retro Studios in Austin, TX. He has worked on projects like Shadow of the Tomb Raider, Marvel’s Avengers, Call of Duty: Advanced Warfare, and Star Wars: The Old Republic. Bryan has a rich b...
•
Season 2
•
Episode 28
•
57:15

Ep 27 - Education and Presentation (Simon Trümpler)
Simon Trümpler is a VFX Artist at Wild Sheep Studio in Montpellier, France. He has worked on projects like RIME, Wild, and the Invisible Hours. Simon has a rich background in 3D art modeling assets and creating textures in games like X:Rebirth ...
•
Season 2
•
Episode 27
•
1:02:08
